Work in progress gameplay for Gauntlet of Stone.
Working on a 1940's Hollywood stop motion style. The game will be a third person hack and slash fantasy game.
-Modeled, Rigged, Animated & Textured Characters & Environment in Blender."
-HLSL Shaders in Unreal Engine 5
-Rigged IK for automatic foot placement in Unreal Engine 5.
-Gameplay programmed in C++